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Minecraft>Shaders>Increment
Increment logo

Increment

By👤GURJAR

Increment Shader recolours Minecraft's Vibrant Visuals light, haze and colour grading for each biome: pink cherry groves, vivid emerald forests, golden ice spikes and teal moonlit nights. One file, original work by GURJAR.

Why Increment is a top-tier shader mod for Minecraft 1.21.130

Developed by the talented creator GURJAR, Increment stands out as a highly recommended selection for your Minecraft client. It is fully optimized, compatibility-tested, and brings a major upgrade to the gameplay experience in Minecraft version 1.21.130.

⚙️ Quick Resource Specs

Mod CreatorGURJAR
Latest Version1.21.130
Supported Game Versions1.21.130, 1.21.120, 1.21.100
File Size51.31 KB
Last UpdatedUpdated: October 16, 2026
Total Downloads1,603 downloads
Increment screenshot active
Discover new possibilities in your world with Increment, a premium shaders project created by GURJAR. Designed to run smoothly on Minecraft 1.21.130, this addition brings both quality improvements and immersive elements to your setup.

Increment Shader is a bold colour-and-light add-on for Minecraft Bedrock Edition's Vibrant Visuals graphics mode. It does not replace textures or change gameplay. Instead it repaints the atmosphere: cherry groves glow pink, forests turn deep emerald, deserts blaze amber, snowy lands shine with golden light, and nights wash the world in cool teal moonlight. Each biome gets its own mood, so travelling across your world feels like walking through different paintings.

The pack is built from four ideas. First, directional lighting: the sun and moon carry biome-specific colours that reach blocks, leaves, water and sky. Second, coloured volumetric haze: featured biomes receive a tinted fog that catches sunlight and turns it into visible beams between tree trunks, hills and clouds. Third, colour grading: every featured biome has its own saturation, warmth and tint, which makes greens vivid and pinks rich while keeping detail. Fourth, teal night lighting: moonlight shifts toward a glowing aqua-teal, giving lakes, swamps and villages a dreamy midnight look.

One single file is all you need. Increment Shader is made to load on Minecraft Bedrock 1.21.100 and newer, including the 26.x releases, so you do not have to pick between several downloads. Because the pack has to work on every one of those versions, it keeps one steady colour tint through the day instead of changing colour at sunrise and sunset.

Featured biomes are Cherry Grove, Forest, Flower Forest, Birch Forest, Old Growth Birch Forest, Plains, Sunflower Plains, Taiga, Old Growth Pine and Spruce Taiga, Snowy Taiga, Snowy Plains, Windswept Hills, Jungle, Bamboo Jungle, Sparse Jungle, Savanna and Desert. Other Overworld biomes keep their familiar look, but their sunlight and moonlight are re-tinted: Ice Spikes receive a warm golden light, Mushroom Fields a soft pearly lilac, Swamps a misty green-teal, and Badlands a coral glow. The Nether and the End are left untouched.

Everything in the pack is original. It contains no copied shaders, textures or code. It is made entirely from official Vibrant Visuals data files that Minecraft already supports, namely lighting, fog, colour grading and client biome definitions, and every colour value was chosen by hand for this project. Light intensity follows the current vanilla scale, so exposure stays balanced. No mods, launchers, OptiFine or Iris are needed, and because the pack adds no heavy textures it asks for very little beyond what Vibrant Visuals already uses.

How to install: open the downloaded file with Minecraft so it imports itself, then go to Settings, Global Resources and activate Increment Shader. Next open Settings, Video and set Graphics Mode to Vibrant Visuals. For the strongest glow, raise the Bloom slider to 100 percent. Load a world and look toward the sun through trees or hills at sunrise or sunset for the best first impression.

Please note what this pack cannot do. Resource packs cannot change cloud shapes, add lens flares, draw an aurora, alter rain shapes, or control the strength of bloom and blur. Those effects belong to Minecraft itself or to separate shader systems, so your game will show the colours and mood of the pack, not a copy of any particular shader. Vibrant Visuals must be turned on and supported by your device, or the pack will show no visible effect.

Credits: created and designed by GURJAR. Minecraft and Vibrant Visuals belong to Mojang Studios and Microsoft. This pack is an independent fan-made creation and is not affiliated with, endorsed by or supported by Mojang or Microsoft. You may share it, but please keep the credit to GURJAR.

***

## Feature list

*   Biome-specific sun and moon colours, with teal moonlight at night
*   Coloured volumetric haze that turns sunlight into visible beams
*   Per-biome colour grading (saturation, warmth, tint) for 18 featured biome types
*   Re-tinted light for Ice Spikes, Mushroom Fields, Swamps and Badlands
*   One single file for Bedrock 1.21.100 and newer, including 26.x
*   Light intensity on the current vanilla scale
*   Nether and End left untouched
*   100% original configuration, no copied shaders, textures or code
*   No mods, launchers, OptiFine or Iris required

## Installation

1.  Download the file and open it with Minecraft so it imports itself.
2.  Settings > Global Resources > activate Increment Shader.
3.  Settings > Video > Graphics Mode > Vibrant Visuals.
4.  Raise Bloom to 100% for the strongest glow.
5.  Load a world and look toward the sun at sunrise or sunset.

Do not unzip the file into a folder by hand; opening it with Minecraft is the supported method.

## Recommended settings

*   Graphics Mode: Vibrant Visuals
*   Bloom: 100% (in the Vibrant Visuals options; names can vary slightly by version)
*   Point Light Quality: High or Ultra if your device runs smoothly
*   Clouds: Medium or higher
*   Leave Gamma / brightness at default unless the image is too dark

## Known limitations

*   Vibrant Visuals must be enabled and supported by your device.
*   Resource packs cannot change cloud shapes, lens flares, aurora, rain shapes or the strength of bloom and blur.
*   To work on every supported version, the pack keeps one colour tint all day (no separate sunrise/sunset colour).
*   The pack replaces the client definition of its featured biome IDs. Those biomes keep default grass and foliage tint and default biome music.
*   Early release: results can vary slightly by device and version.

## Credits and legal

*   Created and designed by GURJAR.
*   Minecraft and Vibrant Visuals are trademarks of Mojang Studios and Microsoft. This pack is an independent, fan-made creation and is not affiliated with, endorsed by or supported by Mojang or Microsoft.
*   You may share the pack, but please keep the credit to GURJAR.

## Changelog

*   1.0.0 First release: biome-coloured light, haze, colour grading and teal night lighting in a single file for Bedrock 1.21.100 and newer.

The Ultimate Guide to Increment

If you are exploring the vast world of Minecraft modifications, Increment by GURJAR is a standout shader that deserves your attention. With over 1,603 downloads, it has become a staple for players looking to enhance their experience. As the creator describes it, this project is "Increment Shader recolours Minecraft's Vibrant Visuals light, haze and colour grading for each biome: pink cherry groves, vivid emerald forests, golden ice spikes and teal moonlit nights. One file, original work by GURJAR.". Whether you are a veteran builder constructing massive cities, or simply a casual player looking to upgrade your survival world, this guide will provide you with all the essential details on how Increment alters the game.

What Makes It Special?

Unlike standard shaders that simply alter superficial elements, Increment introduces a wide array of visual and mechanical features designed to seamlessly blend into the vanilla aesthetic. GURJAR has clearly spent significant time refining the project to ensure that every aspect feels polished and responsive for version 1.21.130.

Installation Guide

Getting Increment up and running is straightforward. Follow these step-by-step instructions:

  1. Verify Your Version: Ensure your Minecraft launcher is set to version 1.21.130.
  2. Install Mod Loader (if required): If this is a mod, download the compatible loader (Forge, Fabric, NeoForge).
  3. Download the File: Click the secure download button above to retrieve the official file from CurseForge.
  4. Move the File: Place the downloaded file into your `mods`, `shaderpacks`, or `resourcepacks` folder depending on the shader type.
  5. Launch and Enjoy: Open Minecraft, navigate to the respective settings menu, and activate Increment.

Compatibility & Performance

Compatibility is robust. Increment is designed specifically for version 1.21.130, taking full advantage of the latest engine optimizations. During typical gameplay, this addition maintains a stable frame rate, though lower-end laptops might experience slight stuttering. We recommend pairing this with performance boosters like Sodium or Iris to guarantee a silky-smooth experience.

Details

Downloads:1,603
Created:18 days ago
Updated:18 days ago
Project ID:1747682
License:All Rights Reserved
Environment:Client

Game Versions

1.21.1301.21.1201.21.100

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Increment

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G
GURJAR
SHADERS CREATOR
Downloads2K
Version1.21.130
TypeSHADERS
File Size51.31 KB

About This shaders

Increment Shader recolours Minecraft's Vibrant Visuals light, haze and colour grading for each biome: pink cherry groves, vivid emerald forests, golden ice spikes and teal moonlit nights. One file, original work by GURJAR.

Increment Shader is a bold colour-and-light add-on for Minecraft Bedrock Edition's Vibrant Visuals graphics mode. It does not replace textures or change gameplay. Instead it repaints the atmosphere: cherry groves glow pink, forests turn deep emerald, deserts blaze amber, snowy lands shine with golden light, and nights wash the world in cool teal moonlight. Each biome gets its own mood, so travelling across your world feels like walking through different paintings.

The pack is built from four ideas. First, directional lighting: the sun and moon carry biome-specific colours that reach blocks, leaves, water and sky. Second, coloured volumetric haze: featured biomes receive a tinted fog that catches sunlight and turns it into visible beams between tree trunks, hills and clouds. Third, colour grading: every featured biome has its own saturation, warmth and tint, which makes greens vivid and pinks rich while keeping detail. Fourth, teal night lighting: moonlight shifts toward a glowing aqua-teal, giving lakes, swamps and villages a dreamy midnight look.

One single file is all you need. Increment Shader is made to load on Minecraft Bedrock 1.21.100 and newer, including the 26.x releases, so you do not have to pick between several downloads. Because the pack has to work on every one of those versions, it keeps one steady colour tint through the day instead of changing colour at sunrise and sunset.

Featured biomes are Cherry Grove, Forest, Flower Forest, Birch Forest, Old Growth Birch Forest, Plains, Sunflower Plains, Taiga, Old Growth Pine and Spruce Taiga, Snowy Taiga, Snowy Plains, Windswept Hills, Jungle, Bamboo Jungle, Sparse Jungle, Savanna and Desert. Other Overworld biomes keep their familiar look, but their sunlight and moonlight are re-tinted: Ice Spikes receive a warm golden light, Mushroom Fields a soft pearly lilac, Swamps a misty green-teal, and Badlands a coral glow. The Nether and the End are left untouched.

Everything in the pack is original. It contains no copied shaders, textures or code. It is made entirely from official Vibrant Visuals data files that Minecraft already supports, namely lighting, fog, colour grading and client biome definitions, and every colour value was chosen by hand for this project. Light intensity follows the current vanilla scale, so exposure stays balanced. No mods, launchers, OptiFine or Iris are needed, and because the pack adds no heavy textures it asks for very little beyond what Vibrant Visuals already uses.

How to install: open the downloaded file with Minecraft so it imports itself, then go to Settings, Global Resources and activate Increment Shader. Next open Settings, Video and set Graphics Mode to Vibrant Visuals. For the strongest glow, raise the Bloom slider to 100 percent. Load a world and look toward the sun through trees or hills at sunrise or sunset for the best first impression.

Please note what this pack cannot do. Resource packs cannot change cloud shapes, add lens flares, draw an aurora, alter rain shapes, or control the strength of bloom and blur. Those effects belong to Minecraft itself or to separate shader systems, so your game will show the colours and mood of the pack, not a copy of any particular shader. Vibrant Visuals must be turned on and supported by your device, or the pack will show no visible effect.

Credits: created and designed by GURJAR. Minecraft and Vibrant Visuals belong to Mojang Studios and Microsoft. This pack is an independent fan-made creation and is not affiliated with, endorsed by or supported by Mojang or Microsoft. You may share it, but please keep the credit to GURJAR.

***

## Feature list

*   Biome-specific sun and moon colours, with teal moonlight at night
*   Coloured volumetric haze that turns sunlight into visible beams
*   Per-biome colour grading (saturation, warmth, tint) for 18 featured biome types
*   Re-tinted light for Ice Spikes, Mushroom Fields, Swamps and Badlands
*   One single file for Bedrock 1.21.100 and newer, including 26.x
*   Light intensity on the current vanilla scale
*   Nether and End left untouched
*   100% original configuration, no copied shaders, textures or code
*   No mods, launchers, OptiFine or Iris required

## Installation

1.  Download the file and open it with Minecraft so it imports itself.
2.  Settings > Global Resources > activate Increment Shader.
3.  Settings > Video > Graphics Mode > Vibrant Visuals.
4.  Raise Bloom to 100% for the strongest glow.
5.  Load a world and look toward the sun at sunrise or sunset.

Do not unzip the file into a folder by hand; opening it with Minecraft is the supported method.

## Recommended settings

*   Graphics Mode: Vibrant Visuals
*   Bloom: 100% (in the Vibrant Visuals options; names can vary slightly by version)
*   Point Light Quality: High or Ultra if your device runs smoothly
*   Clouds: Medium or higher
*   Leave Gamma / brightness at default unless the image is too dark

## Known limitations

*   Vibrant Visuals must be enabled and supported by your device.
*   Resource packs cannot change cloud shapes, lens flares, aurora, rain shapes or the strength of bloom and blur.
*   To work on every supported version, the pack keeps one colour tint all day (no separate sunrise/sunset colour).
*   The pack replaces the client definition of its featured biome IDs. Those biomes keep default grass and foliage tint and default biome music.
*   Early release: results can vary slightly by device and version.

## Credits and legal

*   Created and designed by GURJAR.
*   Minecraft and Vibrant Visuals are trademarks of Mojang Studios and Microsoft. This pack is an independent, fan-made creation and is not affiliated with, endorsed by or supported by Mojang or Microsoft.
*   You may share the pack, but please keep the credit to GURJAR.

## Changelog

*   1.0.0 First release: biome-coloured light, haze, colour grading and teal night lighting in a single file for Bedrock 1.21.100 and newer.

📌Supported Minecraft Versions: 1.21.130, 1.21.120, 1.21.100

How to Install

1. Download Iris Shader Mod or OptiFine for Minecraft 1.21+. 2. Open Minecraft and go to Options > Video Settings > Shader Packs. 3. Tap 'Open Shader Folder' and place the downloaded .zip file inside.